![]() ![]() ![]() This is, in short, a fantastically well-crafted experience and one that’s perfectly suited, as is suggested by the developers, to playing through in one sitting, sticking on some headphones and finding some peace and quiet to allow yourself to be drawn right into this dark and disturbing narrative over its roughly four-hour running time.įor the majority of that time Inmost manages to keep things impressively engaging with the mixture of character playstyles on offer, a handful of well-hidden collectibles to hunt down, one or two excellent set-pieces and some unsettling nosedives into full-on horror mode that keep you pushing forward as the disparate strands of the narrative slowly begin to merge together. Books fall off shelves as you clamber in and around them, locked doors strain as you push against them, rain beats atmospherically off windows and every weapon slash or interaction you have with a piece of machinery, blocked path or enemy feels weighted and hefty. There’s sumptuous detail here in how characters move and interact with this grim maze in which they find themselves trapped. ![]() Each of these three characters has their own unique play-style the little girl isn’t tall enough to reach most surfaces and you’ll therefore need to drag items around and create ways for her to reach objects and access points in order to drive her narrative strand forward, the middle-aged man can jump, climb and acquire multiple items to help him on his way and the knight can hookshot his way around - albeit in a very limited fashion – as he hacks, slashes and dodges his way through the shadowy monstrosities that stalk the game’s nightmarish labyrinth world. ![]()
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